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For example, a user can go from gaming to shopping, working, socializing, or dating without changing platforms. Each of these activities is connected to the same user identity. On the other hand, a multiverse is a collection of virtual worlds, each independent of the others when it comes to digital identities, assets, and the laws that participants must follow.
A person's social media activity will not impact their Phone Number List gaming avatar and vice versa, nor will it be affected by their personal purchases. , in the era of Web 2.0, we are still in a multiverse, interacting with a variety of applications, websites and games, each of which involves a different set of rules about what you can say and do. Lastly, there is also the omniverse .

The omniverse is the collection of all metaverses and multiverses. The sum of everything that can be achieved with digital identities and economies. Although a multiverse is a metaverse holder, both frameworks are still under the omniverse umbrella . However, it is unlikely that we will see this superstructure anytime soon. Examples of Metaverses:
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